Theodeus/tuna
An audio effects library for the Web Audio API. observed · 2026-08-28
Health v2 · maintenance only
66/100
- Activity 76
- Release rhythm 35
- Longevity 100
Flags: no_releases no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 5047
- days_rel: n/a
- days_push: 149
- n_releases_24m: 0
Adoption not part of the score
1827 stars · 131 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
Tuna is an audio effects library built on the Web Audio API, offering effects like overdrive, delay, reverb, chorus, phaser, and bitcrusher. It is distributed via npm as tunajs and works in browser-based JavaScript applications.
Use cases
- add reverb or delay effects to browser audio
- build a guitar pedal simulator in the browser
- apply bitcrusher or overdrive effects with Web Audio API
- create chorus and phaser effects for web music apps
- process audio in real time in a JavaScript web app
When to choose
- you need a ready-made set of Web Audio effects without writing DSP code
- you're building a browser-based music or audio tool in JavaScript
When to avoid
- you need audio processing outside the browser or Node with Web Audio
- you need a license-clarified dependency for commercial use (no license file)
- you need native or offline high-performance DSP
Facets
library · maturity maintenance
audio-processing web-development media browser web-audio-api audio-effects music dsp reverb delay synth-effects audio javascript nodejs
1 source
- readme: https://github.com/Theodeus/tuna · fetched 2026-08-28 · d0edee8d1598
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| Theodeus/tuna | main | 66 |
For agents
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem