googlevr/tilt-brush
None observed · 2026-08-28
Health v2 · maintenance only
10/100
- Activity 0
- Release rhythm 35
- Longevity 100
Flags: no_releases archived
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 2333
- days_rel: n/a
- days_push: 2067
- n_releases_24m: 0
Adoption not part of the score
2262 stars · 511 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
The open-source release of Google's Tilt Brush, a virtual reality painting application built in Unity/C#. It lets users paint in 3D space with VR controllers and can be built and modified by developers.
Use cases
- paint in 3D with VR controllers
- build a custom VR drawing app from open-source code
- modify or extend a VR painting application
- export Tilt Brush sketches to fbx
- experiment with VR art tools in Unity
When to choose
- you want to fork or customize a full-featured VR painting app
- you need a reference implementation of VR interaction in Unity
- you want to self-build Tilt Brush for SteamVR or Oculus devices
When to avoid
- you need an actively maintained product with official Google support
- you target platforms other than Windows PC VR
- you want a lightweight library rather than a full Unity application
Facets
application · maturity maintenance
graphics game-engine gui graphics cross-platform windows cpp vr unity painting open-source-release steamvr oculus game-development desktop
1 source
- readme: https://github.com/googlevr/tilt-brush · fetched 2026-08-28 · 468391954af6
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| googlevr/tilt-brush | main | 10 |
For agents
markdown · JSON · MCP: product_card(name="googlevr/tilt-brush")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem