megamarc/Tilengine
Free 2D graphics engine with raster effects for retro/classic style game development observed · 2026-08-28
Health v2 · maintenance only
77/100
- Activity 99
- Release rhythm 35
- Longevity 100
Flags: no_releases
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 4014
- days_rel: n/a
- days_push: 7
- n_releases_24m: 0
Adoption not part of the score
1048 stars · 105 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
Tilengine is a free, open-source, cross-platform 2D graphics engine written in portable C99 for creating classic/retro-style games with tilemaps, sprites, and palettes. Its scanline-based rendering algorithm makes raster effects a core feature, mimicking real 2D console graphics chips, and it offers bindings for C#, Python, Pascal and more.
Use cases
- create a retro 16-bit style platformer game
- render tilemaps and sprites with SNES-like raster effects
- build a Mode 7 style rotating and scaling background
- add CRT emulation and mosaic effects to a 2D game
- embed a 2D renderer inside an existing game engine
- develop a retro game that runs on Raspberry Pi
When to choose
- you want authentic retro 2D rendering with scanline raster effects
- you need a lightweight, easy-to-learn C library with bindings for other languages
- you target cross-platform including embedded boards like Raspberry Pi
- you want permissive licensing (MPL-2.0) allowing commercial and console use
When to avoid
- you need 3D graphics or modern shader-based rendering
- you want a full-featured game engine with editor, physics, and audio built in
- you prefer working in a high-level engine like Unity or Godot
Facets
library · maturity active
game-engine graphics image-processing graphics cross-platform windows cross-platform python cpp retro-games 2d-graphics tilemaps sprites raster-effects sdl2 c99 game-development linux macos
5 sources
- readme: https://github.com/megamarc/Tilengine · fetched 2026-08-28 · 7b582f634397
- homepage: https://www.tilengine.org · fetched 2026-08-29 · e198f8ae807f
- site_page: https://www.tilengine.org/index.htm · fetched 2026-08-29 · e198f8ae807f
- site_page: https://www.tilengine.org/changelog.htm · fetched 2026-08-29 · 1c8ee8ea30a0
- site_page: https://www.tilengine.org/doc/index.html · fetched 2026-08-29 · 747423de6ff2
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| megamarc/Tilengine | main | 77 |
For agents
markdown · JSON · MCP: product_card(name="megamarc/Tilengine")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem