stride3d/stride
Stride (formerly Xenko), a free and open-source cross-platform C# game engine. observed · 2026-08-28
Health v2 · maintenance only
93/100
- Activity 99
- Release rhythm 81
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: 39.5
- age_days: 3008
- days_rel: 50
- days_push: 8
- n_releases_24m: 11
Adoption not part of the score
7804 stars · 1138 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded
Stride (formerly Xenko) is a free, open-source, cross-platform C# game engine for building 2D and 3D games, VR experiences, and interactive applications. It includes a visual editor (Game Studio), a customizable rendering pipeline with PBR and next-gen graphics API support, and a CLI for managing engine versions and project templates.
Use cases
- build a 3D game in C#
- create a VR application
- make a 2D platformer with an open-source engine
- use a game engine with a visual editor and C# scripting
- build a rendering/visualization app for architecture or engineering
- create a training simulation
- develop a cross-platform desktop game
- extend or contribute to an open-source game engine
When to choose
- you want a free, MIT-licensed game engine with full source access
- you prefer C#/.NET scripting over C++ or proprietary engines
- you need realistic PBR rendering, VR support, or a customizable graphics pipeline
- you want a built-in visual editor (Game Studio) with prefabs and asset tooling
- you want to sell your game without licensing restrictions
When to avoid
- you need production-ready support for Linux or macOS (still experimental)
- you want maximum low-level control over engine internals (consider Silk.NET instead)
- you rely on a huge asset store and ecosystem like Unity or Unreal
- you need console or web export targets
Facets
framework · maturity active
game-engine graphics simulation gui graphics cross-platform simulation windows cross-platform cpp csharp dotnet 3d 2d vr pbr-rendering game-studio-editor vulkan direct3d open-source game-development linux macos android ios gpu
5 sources
- readme: https://github.com/stride3d/stride · fetched 2026-08-28 · e247c6c78d3d
- homepage: https://stride3d.net · fetched 2026-08-29 · 27bc26bbdee8
- site_page: https://www.stride3d.net/features · fetched 2026-08-29 · 2155182bf61b
- site_page: https://doc.stride3d.net/latest/en/index.html · fetched 2026-08-29 · ef6b9e6045d2
- site_page: https://www.stride3d.net/faq · fetched 2026-08-29 · 402a81b846d8
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| stride3d/stride | main | 93 |
For agents
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem