Ross ROSS = Recommend OSS · open-source software intelligence for agents

stride3d/stride

Stride (formerly Xenko), a free and open-source cross-platform C# game engine. observed · 2026-08-28

github.com/stride3d/stride · homepage · C# · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

93/100

  • Activity 99
  • Release rhythm 81
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: 39.5
  • age_days: 3008
  • days_rel: 50
  • days_push: 8
  • n_releases_24m: 11

Full methodology

Adoption not part of the score

7804 stars · 1138 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded

Stride (formerly Xenko) is a free, open-source, cross-platform C# game engine for building 2D and 3D games, VR experiences, and interactive applications. It includes a visual editor (Game Studio), a customizable rendering pipeline with PBR and next-gen graphics API support, and a CLI for managing engine versions and project templates.

Use cases

  • build a 3D game in C#
  • create a VR application
  • make a 2D platformer with an open-source engine
  • use a game engine with a visual editor and C# scripting
  • build a rendering/visualization app for architecture or engineering
  • create a training simulation
  • develop a cross-platform desktop game
  • extend or contribute to an open-source game engine

When to choose

  • you want a free, MIT-licensed game engine with full source access
  • you prefer C#/.NET scripting over C++ or proprietary engines
  • you need realistic PBR rendering, VR support, or a customizable graphics pipeline
  • you want a built-in visual editor (Game Studio) with prefabs and asset tooling
  • you want to sell your game without licensing restrictions

When to avoid

  • you need production-ready support for Linux or macOS (still experimental)
  • you want maximum low-level control over engine internals (consider Silk.NET instead)
  • you rely on a huge asset store and ecosystem like Unity or Unreal
  • you need console or web export targets

Facets

framework · maturity active

game-engine graphics simulation gui graphics cross-platform simulation windows cross-platform cpp csharp dotnet 3d 2d vr pbr-rendering game-studio-editor vulkan direct3d open-source game-development linux macos android ios gpu

5 sources

Member repositories

RepositoryRoleHealth v2
stride3d/stridemain93

For agents

markdown · JSON · MCP: product_card(name="stride3d/stride")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem