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KhronosGroup/SPIRV-Cross

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages. observed · 2026-08-28

github.com/KhronosGroup/SPIRV-Cross · GLSL · Apache-2.0 (permissive) observed · 2026-08-28

Health v2 · maintenance only

66/100

  • Activity 95
  • Release rhythm 8
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 3803
  • days_rel: n/a
  • days_push: 33
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

2493 stars · 702 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

SPIRV-Cross is a tool and C++ library from Khronos for parsing SPIR-V binaries, performing reflection, and decompiling them back to high-level shader languages like GLSL, HLSL, and Metal Shading Language. It also emits JSON reflection data and provides APIs for building Vulkan pipeline layouts.

Use cases

  • convert SPIR-V bytecode back to readable GLSL
  • translate SPIR-V shaders to Metal Shading Language for iOS/macOS
  • decompile SPIR-V to HLSL for Direct3D
  • reflect on SPIR-V to build Vulkan pipeline layouts
  • dump shader reflection metadata as JSON
  • port Vulkan shaders to Metal or DirectX

When to choose

  • you need to consume SPIR-V and emit human-readable shader source
  • you are building a Vulkan-to-Metal or Vulkan-to-D3D translation layer
  • you need shader reflection to set up Vulkan descriptor sets and pipeline layouts
  • you want a mature, Khronos-maintained C++ library with wide platform support

When to avoid

  • you only need to compile high-level shaders to SPIR-V (use glslang or DXC instead)
  • you need the deprecated C++ shader output feature
  • you want a runtime shader compiler rather than a cross-compiler/decompiler

Facets

library · maturity stable

compiler parser developer-tools graphics developer-tools compilers windows cross-platform cpp spir-v shader-translation glsl hlsl metal-shading-language vulkan reflection disassembler khronos game-development linux macos android ios

1 source

Member repositories

RepositoryRoleHealth v2
KhronosGroup/SPIRV-Crossmain66

For agents

markdown · JSON · MCP: product_card(name="KhronosGroup/SPIRV-Cross")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem