KeenSoftwareHouse/SpaceEngineers
None observed · 2026-08-28
Health v2 · maintenance only
10/100
- Activity 0
- Release rhythm 35
- Longevity 100
Flags: no_releases archived no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 4130
- days_rel: n/a
- days_push: 1700
- n_releases_24m: 0
Adoption not part of the score
2980 stars · 888 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
The archived source code of Space Engineers, a voxel-based sandbox game by Keen Software House. The repository lets owners of the Steam game build and modify the game client, though assets are not included and the code is no longer up to date.
Use cases
- build Space Engineers from source
- mod the Space Engineers game code
- study how a commercial voxel sandbox game is implemented
- contribute fixes to the game source
- explore game engine internals in C#
When to choose
- you own Space Engineers on Steam and want to compile or mod the game
- you want to study real-world game engine source code
- you want to submit source-level fixes or experiments
When to avoid
- you want to play the current version of the game (this is an outdated archived snapshot)
- you need game assets like models, textures, or audio (not included)
- you want an actively maintained project or official support
Facets
application · maturity abandoned
game-engine simulation graphics gaming-tools simulation windows cpp c space-engineers game-source-code sandbox-game voxel steam archived modding game-development
1 source
- readme: https://github.com/KeenSoftwareHouse/SpaceEngineers · fetched 2026-08-28 · fbd773a12fd8
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| KeenSoftwareHouse/SpaceEngineers | main | 10 |
For agents
markdown · JSON · MCP: product_card(name="KeenSoftwareHouse/SpaceEngineers")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem