Ross ROSS = Recommend OSS · open-source software intelligence for agents

jarikomppa/soloud

Free, easy, portable audio engine for games observed · 2026-08-28

github.com/jarikomppa/soloud · homepage · C · NOASSERTION (other) observed · 2026-08-28

Health v2 · maintenance only

23/100

  • Activity 0
  • Release rhythm 8
  • Longevity 100

Flags: no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 4797
  • days_rel: n/a
  • days_push: 750
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

2166 stars · 347 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

SoLoud is a free, portable C/C++ audio engine for games with a simple 'fire and forget' API for playing sounds. It supports WAV, Ogg Vorbis, MP3, and FLAC playback, 3D audio, filters, speech synthesis, and retro sound effect generation, with bindings for Python, Ruby, C#, GameMaker, and more.

Use cases

  • play sound effects in a game
  • play background music from ogg or mp3 files
  • add 3D positional audio to a game engine
  • generate retro sound effects procedurally with sfxr
  • synthesize speech in a game
  • apply audio filters like echo or bass boost
  • embed audio in a C++ project without heavy dependencies

When to choose

  • you need an easy-to-integrate, portable audio engine for a game in C/C++
  • you want fire-and-forget sound effect playback with minimal setup
  • you need bindings for non-C++ environments like Python, Ruby, or GameMaker
  • you want built-in speech synthesis or retro sound generators

When to avoid

  • you need a full-featured professional audio middleware like FMOD or Wwise
  • you require support for exotic audio file variants or advanced streaming features
  • you need an actively developed engine with frequent updates
  • you need a general-purpose audio editing or DAW tool

Facets

library · maturity maintenance

audio-processing speech-recognition game-engine graphics cross-platform cpp c python windows sound-effects audio-mixing speech-synthesis ogg mp3 flac 3d-audio sfxr game-audio game-development audio linux macos

4 sources

Member repositories

RepositoryRoleHealth v2
jarikomppa/soloudmain23

For agents

markdown · JSON · MCP: product_card(name="jarikomppa/soloud")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem