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cloudwu/skynet

A lightweight online game framework observed · 2026-08-28

github.com/cloudwu/skynet · C · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

67/100

  • Activity 99
  • Release rhythm 8
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 5145
  • days_rel: 597
  • days_push: 7
  • n_releases_24m: 1

Full methodology

Adoption not part of the score

14130 stars · 4274 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded

Skynet is a lightweight online game framework written in C with Lua scripting, built around the actor model with multiple Lua states. It is widely used in the Chinese game industry for building concurrent multiplayer game servers.

Use cases

  • build a multiplayer game server
  • actor model concurrency framework in Lua
  • lightweight backend for online games
  • run many isolated Lua actors
  • game server framework in C
  • scalable real-time server for games

When to choose

  • you need a proven, lightweight actor-model server framework for online games
  • you want Lua scripting with high-performance C core
  • you are building concurrent multi-user services on Linux/macOS

When to avoid

  • you need a Windows-native runtime
  • you prefer a batteries-included web framework with HTTP tooling
  • your team has no Lua experience

Facets

framework · maturity stable

concurrency networking rpc game-engine backend microservices bsd cpp lua actor-model lua game-server multi-user lightweight actor-framework game-development real-time linux macos

1 source

Member repositories

RepositoryRoleHealth v2
cloudwu/skynetmain67

For agents

markdown · JSON · MCP: product_card(name="cloudwu/skynet")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem