cloudwu/skynet
A lightweight online game framework observed · 2026-08-28
Health v2 · maintenance only
67/100
- Activity 99
- Release rhythm 8
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 5145
- days_rel: 597
- days_push: 7
- n_releases_24m: 1
Adoption not part of the score
14130 stars · 4274 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded
Skynet is a lightweight online game framework written in C with Lua scripting, built around the actor model with multiple Lua states. It is widely used in the Chinese game industry for building concurrent multiplayer game servers.
Use cases
- build a multiplayer game server
- actor model concurrency framework in Lua
- lightweight backend for online games
- run many isolated Lua actors
- game server framework in C
- scalable real-time server for games
When to choose
- you need a proven, lightweight actor-model server framework for online games
- you want Lua scripting with high-performance C core
- you are building concurrent multi-user services on Linux/macOS
When to avoid
- you need a Windows-native runtime
- you prefer a batteries-included web framework with HTTP tooling
- your team has no Lua experience
Facets
framework · maturity stable
concurrency networking rpc game-engine backend microservices bsd cpp lua actor-model lua game-server multi-user lightweight actor-framework game-development real-time linux macos
1 source
- readme: https://github.com/cloudwu/skynet · fetched 2026-08-28 · ea65ea7dc2a1
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| cloudwu/skynet | main | 67 |
For agents
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem