amhndu/SimpleNES
An NES emulator in C++ observed · 2026-08-28
Health v2 · maintenance only
43/100
- Activity 45
- Release rhythm 8
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 3745
- days_rel: 456
- days_push: 332
- n_releases_24m: 1
Adoption not part of the score
5107 stars · 1129 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded
SimpleNES is an NES (Nintendo Entertainment System) emulator written in C++ using SFML, supporting games that use no mapper or mappers 1, 2, 3, with experimental support for 4, 7, 66 and 11. It runs roughly 50-60% of NTSC games with video and audio output.
Use cases
- play classic NES games like Super Mario Bros on my PC
- emulate NES roms with sound on Linux
- run Legend of Zelda and Megaman on my computer
- open source NES emulator for macOS
- play retro 8-bit games from rom files
- test NES homebrew roms
When to choose
- you want a simple, readable C++ NES emulator to run classic games
- you want to study or fork emulator source code
- you need a lightweight emulator for mappers 1-3 games on Linux, macOS or Windows
When to avoid
- you need high compatibility with many mappers or accurate cycle-timed emulation
- you want an actively maintained project with bug fixes and new features
- you need PAL region support or save states
Facets
application · maturity abandoned
game simulation graphics audio-processing gaming-tools cross-platform developer-tools windows cpp cross-platform nes-emulator emulation sfml retro-gaming 8-bit linux macos
1 source
- readme: https://github.com/amhndu/SimpleNES · fetched 2026-08-28 · ed0b74039bd1
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| amhndu/SimpleNES | main | 43 |
For agents
markdown · JSON · MCP: product_card(name="amhndu/SimpleNES")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem