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markusfisch/ShaderEditor

Android app to create GLSL shaders and use them as live wallpaper observed · 2026-08-28

github.com/markusfisch/ShaderEditor · homepage · Java · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

87/100

  • Activity 97
  • Release rhythm 68
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: 53.0
  • age_days: 4840
  • days_rel: 134
  • days_push: 22
  • n_releases_24m: 7

Full methodology

Adoption not part of the score

1087 stars · 154 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

An Android application for writing and editing GLSL shaders with live preview, syntax highlighting, and error highlighting. Shaders can be set as live wallpapers and can access device sensors, battery level, touch input, and custom textures.

Use cases

  • write glsl shaders on my android phone
  • use a shader as a live wallpaper
  • edit fragment shaders with syntax highlighting on mobile
  • experiment with shader uniforms driven by phone sensors
  • preview glsl shaders live on android
  • create cube maps and import textures for shaders

When to choose

  • you want to write or prototype GLSL shaders directly on an Android device
  • you want an animated live wallpaper powered by your own shader
  • you want sensor-driven shader input like gyroscope or camera without writing Android code

When to avoid

  • you need a full desktop shader IDE with debugging and profiling tools
  • you want to develop shaders for a game engine or desktop OpenGL/Vulkan pipeline
  • you need Vulkan or compute shader support

Facets

application · maturity active

editor graphics gui graphics android-tools glsl shaders live-wallpaper syntax-highlighting opengl game-development android mobile

2 sources

Member repositories

RepositoryRoleHealth v2
markusfisch/ShaderEditormain87

For agents

markdown · JSON · MCP: product_card(name="markusfisch/ShaderEditor")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem