microsoft/ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages observed · 2026-08-28
Health v2 · maintenance only
10/100
- Activity 0
- Release rhythm 8
- Longevity 100
Flags: archived
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 2862
- days_rel: n/a
- days_push: 1328
- n_releases_24m: 0
Adoption not part of the score
1838 stars · 261 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
ShaderConductor is a C++ tool and library that cross-compiles HLSL shaders to other shading languages such as GLSL, ESSL, and Metal Shading Language. It works by gluing together DirectX Shader Compiler and SPIRV-Cross rather than being a real compiler itself.
Use cases
- convert hlsl shaders to glsl
- port directx shaders to metal for ios
- cross-compile hlsl to essl for opengl es
- translate shaders between d3d and vulkan pipelines
- generate readable glsl from hlsl source
- support multiple graphics backends from one shader codebase
When to choose
- you maintain a cross-platform engine needing one HLSL shader source targeting GLSL, ESSL, and Metal
- you want readable, usable output shaders rather than just SPIR-V blobs
- you need all shader stages including hull, domain, geometry, and compute converted
When to avoid
- you only need HLSL to SPIR-V compilation, where DirectX Shader Compiler or glslang suffice directly
- you need a maintained, actively developed solution - the project is in an early stage with its latest release in early 2023
- you want a real compiler with its own front end rather than a glue layer over existing tools
Facets
library · maturity maintenance
compiler developer-tools graphics graphics developer-tools compilers windows cpp cross-platform hlsl glsl metal-shading-language spir-v shader-cross-compilation dxil essl game-development linux macos
1 source
- readme: https://github.com/microsoft/ShaderConductor · fetched 2026-08-28 · 15d1e4e0870b
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| microsoft/ShaderConductor | main | 10 |
For agents
markdown · JSON · MCP: product_card(name="microsoft/ShaderConductor")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem