Ross ROSS = Recommend OSS · open-source software intelligence for agents

0beqz/realism-effects

SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism observed · 2026-08-28

github.com/0beqz/realism-effects · homepage · Roff · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

32/100

  • Activity 0
  • Release rhythm 35
  • Longevity 100

Flags: no_releases

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 1494
  • days_rel: n/a
  • days_push: 941
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1710 stars · 96 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

A collection of postprocessing effects for three.js that enhance scene realism, including screen-space global illumination (SSGI), motion blur, TRAA anti-aliasing, ambient occlusion (SSAO/HBAO), and screen-space reflections. It integrates with the postprocessing.js EffectComposer via npm.

Use cases

  • add realistic global illumination to a three.js scene
  • apply motion blur to a WebGL animation
  • reduce aliasing with TRAA in a three.js project
  • add screen-space reflections to a 3D web scene
  • add ambient occlusion effects like SSAO or HBAO
  • make a three.js demo look more photorealistic

When to choose

  • you are building a three.js/WebGL scene and want high-end realism effects
  • you already use postprocessing.js and want SSGI, SSR, motion blur, or TRAA
  • you need screen-space global illumination without a full raytracing engine

When to avoid

  • you are not using three.js or the postprocessing.js composer
  • you need raytraced (not screen-space) global illumination or reflections
  • you target low-end devices where these GPU-heavy effects are too expensive
  • you need a stable long-term API, since a v2 rewrite is in progress

Facets

library · maturity active

graphics image-processing animation graphics web-development frontend cross-platform browser threejs postprocessing ssgi screen-space-reflections motion-blur antialiasing traa ambient-occlusion webgl real-time-rendering game-development web-server

2 sources

Member repositories

RepositoryRoleHealth v2
0beqz/realism-effectsmain32

For agents

markdown · JSON · MCP: product_card(name="0beqz/realism-effects")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem