0beqz/realism-effects
SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism observed · 2026-08-28
Health v2 · maintenance only
32/100
- Activity 0
- Release rhythm 35
- Longevity 100
Flags: no_releases
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 1494
- days_rel: n/a
- days_push: 941
- n_releases_24m: 0
Adoption not part of the score
1710 stars · 96 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
A collection of postprocessing effects for three.js that enhance scene realism, including screen-space global illumination (SSGI), motion blur, TRAA anti-aliasing, ambient occlusion (SSAO/HBAO), and screen-space reflections. It integrates with the postprocessing.js EffectComposer via npm.
Use cases
- add realistic global illumination to a three.js scene
- apply motion blur to a WebGL animation
- reduce aliasing with TRAA in a three.js project
- add screen-space reflections to a 3D web scene
- add ambient occlusion effects like SSAO or HBAO
- make a three.js demo look more photorealistic
When to choose
- you are building a three.js/WebGL scene and want high-end realism effects
- you already use postprocessing.js and want SSGI, SSR, motion blur, or TRAA
- you need screen-space global illumination without a full raytracing engine
When to avoid
- you are not using three.js or the postprocessing.js composer
- you need raytraced (not screen-space) global illumination or reflections
- you target low-end devices where these GPU-heavy effects are too expensive
- you need a stable long-term API, since a v2 rewrite is in progress
Facets
library · maturity active
graphics image-processing animation graphics web-development frontend cross-platform browser threejs postprocessing ssgi screen-space-reflections motion-blur antialiasing traa ambient-occlusion webgl real-time-rendering game-development web-server
2 sources
- readme: https://github.com/0beqz/realism-effects · fetched 2026-08-28 · 6e7e3333e3ff
- homepage: https://realism-effects-obeqz.vercel.app/ · fetched 2026-08-29 · 9942cc8df6de
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| 0beqz/realism-effects | main | 32 |
For agents
markdown · JSON · MCP: product_card(name="0beqz/realism-effects")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem