rbfx/rbfx
Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings. observed · 2026-08-28
Health v2 · maintenance only
67/100
- Activity 99
- Release rhythm 8
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 3818
- days_rel: n/a
- days_push: 8
- n_releases_24m: 0
Adoption not part of the score
1033 stars · 171 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
Rebel Fork (rbfx) is an experimental MIT-licensed fork of the Urho3D game engine, providing a lightweight, modular C++17 framework for building 3D games and applications with a WYSIWYG editor and optional C# bindings. It targets Windows, Linux, macOS, Android, iOS, Web, and Xbox (via UWP) and is under active development with an unstable C++ API.
Use cases
- build a 3d game in c++ without a heavyweight engine
- migrate an existing urho3d project to a more feature-rich fork
- create a cross-platform game that runs on desktop, mobile, and web
- prototype 3d scenes with a wysiwyg editor and hot reload
- embed a lightweight 3d engine as a library dependency in a c++ application
When to choose
- you are a C++ or C# developer who wants code-first control over the engine
- you like Urho3D but need more features or active development
- you want a portable, lightweight engine usable as a third-party dependency
- you target many platforms including web and mobile from one codebase
When to avoid
- you want a no-code or scripting-heavy workflow like Unity with an asset store
- you need cutting-edge AAA graphics or technology like Unreal Engine
- you are happy with vanilla Urho3D
- you need a stable, released API - the C++ API is still changing
Facets
framework · maturity active
game-engine graphics ui-components cross-platform graphics windows cpp dotnet urho3d-fork wysiwyg-editor imgui hot-reload directx-11 opengl 3d-graphics code-first game-development linux macos android ios web-server
3 sources
- readme: https://github.com/rbfx/rbfx · fetched 2026-08-28 · 4988aed234dd
- homepage: https://rebelfork.io · fetched 2026-08-29 · b3ce796f1845
- site_page: https://rebelfork.io/docs/index.html · fetched 2026-08-29 · 17874c36f1f0
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| rbfx/rbfx | main | 67 |
For agents
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem