Ross ROSS = Recommend OSS · open-source software intelligence for agents

rbfx/rbfx

Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings. observed · 2026-08-28

github.com/rbfx/rbfx · homepage · C++ · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

67/100

  • Activity 99
  • Release rhythm 8
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 3818
  • days_rel: n/a
  • days_push: 8
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1033 stars · 171 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

Rebel Fork (rbfx) is an experimental MIT-licensed fork of the Urho3D game engine, providing a lightweight, modular C++17 framework for building 3D games and applications with a WYSIWYG editor and optional C# bindings. It targets Windows, Linux, macOS, Android, iOS, Web, and Xbox (via UWP) and is under active development with an unstable C++ API.

Use cases

  • build a 3d game in c++ without a heavyweight engine
  • migrate an existing urho3d project to a more feature-rich fork
  • create a cross-platform game that runs on desktop, mobile, and web
  • prototype 3d scenes with a wysiwyg editor and hot reload
  • embed a lightweight 3d engine as a library dependency in a c++ application

When to choose

  • you are a C++ or C# developer who wants code-first control over the engine
  • you like Urho3D but need more features or active development
  • you want a portable, lightweight engine usable as a third-party dependency
  • you target many platforms including web and mobile from one codebase

When to avoid

  • you want a no-code or scripting-heavy workflow like Unity with an asset store
  • you need cutting-edge AAA graphics or technology like Unreal Engine
  • you are happy with vanilla Urho3D
  • you need a stable, released API - the C++ API is still changing

Facets

framework · maturity active

game-engine graphics ui-components cross-platform graphics windows cpp dotnet urho3d-fork wysiwyg-editor imgui hot-reload directx-11 opengl 3d-graphics code-first game-development linux macos android ios web-server

3 sources

Member repositories

RepositoryRoleHealth v2
rbfx/rbfxmain67

For agents

markdown · JSON · MCP: product_card(name="rbfx/rbfx")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem