OpenRA/ra2
A Red Alert 2 mod for the OpenRA game engine observed · 2026-08-28
Health v2 · maintenance only
74/100
- Activity 92
- Release rhythm 35
- Longevity 100
Flags: no_releases
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 3916
- days_rel: n/a
- days_push: 48
- n_releases_24m: 0
Adoption not part of the score
1113 stars · 195 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
A community-developed mod that recreates Red Alert 2 on the open-source OpenRA real-time strategy engine. It is written in C# and distributed under the GPL-3.0 license.
Use cases
- play Red Alert 2 on modern operating systems
- replay classic Command & Conquer Red Alert 2 multiplayer matches
- install a Red Alert 2 mod for OpenRA
- play RTS games without the original game engine
- contribute to an open-source recreation of Red Alert 2
When to choose
- you want to play Red Alert 2 without installing the original game
- you already use the OpenRA engine and want the Red Alert 2 experience
- you want cross-platform Red Alert 2 multiplayer
- you want to study or extend an open-source RTS mod written in C#
When to avoid
- you want the original Red Alert 2 with EA's official assets and support
- you need a standalone game that runs without the OpenRA engine
- you expect official endorsement or support from EA
Facets
plugin · maturity active
game game-engine gaming-tools entertainment cross-platform windows openra red-alert-2 command-and-conquer rts mod fan-project game-development desktop linux macos
1 source
- readme: https://github.com/OpenRA/ra2 · fetched 2026-08-28 · 21a0797a5bc8
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| OpenRA/ra2 | main | 74 |
For agents
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem