Mogara/QSanguosha
An open source online version of the famous board game Sanguosha observed · 2026-08-28
Health v2 · maintenance only
32/100
- Activity 0
- Release rhythm 35
- Longevity 100
Flags: no_releases
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 5794
- days_rel: n/a
- days_push: 1651
- n_releases_24m: 0
Adoption not part of the score
1011 stars · 445 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
An open-source C++/Qt clone of the popular Chinese card game Sanguosha, playable online. It uses Qt's graphics view framework as its game engine, FMOD for sound, and Lua for AI and extension scripting.
Use cases
- play sanguosha online with friends
- host a free open-source sanguosha server
- create custom sanguosha card packages with lua
- build a mod of the sanguosha game
- study a qt graphics view game implementation
- play the full sanguosha card game on desktop
When to choose
- you want a free, open-source way to play Sanguosha online
- you want to extend the game with Lua-based custom packages or mods
- you want to study a complete C++/Qt desktop game codebase
When to avoid
- you need a modern, actively maintained game with recent updates
- you want a mobile or web version of the game
- you need commercial use of the game's artwork, which is CC BY-NC-ND licensed
Facets
application · maturity maintenance
game-engine gui plugin-system gaming-tools cross-platform windows cpp cross-platform sanguosha card-game qt lua-scripting online-multiplayer board-game-clone game-development linux macos desktop
1 source
- readme: https://github.com/Mogara/QSanguosha · fetched 2026-08-28 · 9ea0ee630878
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| Mogara/QSanguosha | main | 32 |
For agents
markdown · JSON · MCP: product_card(name="Mogara/QSanguosha")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem