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pret/pokered

Disassembly of Pokémon Red/Blue observed · 2026-08-28

github.com/pret/pokered · Assembly observed · 2026-08-28

Health v2 · maintenance only

76/100

  • Activity 97
  • Release rhythm 35
  • Longevity 100

Flags: no_releases no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 4807
  • days_rel: n/a
  • days_push: 20
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

4892 stars · 1290 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded

A complete assembly-language disassembly of Pokémon Red and Blue for the Game Boy, which can be rebuilt byte-identical into the original ROMs. It serves as a reference and modding base for studying or hacking the game's code.

Use cases

  • rebuild pokemon red and blue roms from source
  • study game boy assembly code of a classic game
  • create custom rom hacks of pokemon red
  • reverse engineer gameboy game internals
  • learn gbz80 assembly with a real codebase

When to choose

  • you want to mod or study Pokémon Red/Blue at the machine-code level
  • you need a byte-exact, documented reconstruction of the original ROMs

When to avoid

  • you want to play the game rather than build or modify it
  • you need a high-level game engine or modern remake

Facets

application · maturity active

reverse-engineering compiler developer-tools reverse-engineering gaming-tools cross-platform cli gameboy assembly disassembly pokemon rom-hacking gbz80 game-development

1 source

Member repositories

RepositoryRoleHealth v2
pret/pokeredmain76

For agents

markdown · JSON · MCP: product_card(name="pret/pokered")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem