pocket-stack/pocketjs
PocketJS: create UI on every screen you love. JavaScript components drawn as native pixels on handhelds, desktops and embedded screens. Also home to Pocket3D and MicroTS. observed · 2026-10-20
Health v2 · maintenance only
81/100
- Activity 100
- Release rhythm 98
- Longevity 7
Flags: young
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-10-21. Adoption (stars, forks) is never an input.
- gap_med: 1
- age_days: 109
- days_rel: 16
- days_push: 1
- n_releases_24m: 18
Adoption not part of the score
1768 stars · 101 forks observed · 2026-10-20
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
PocketJS is a portable application runtime that compiles Solid, Vue Vapor, or Octane component code into a native UI tree rendered by a no_std Rust core with QuickJS as the JS guest. It targets radically different hardware - Sony PSP, PS Vita, desktop, browser, and headless hosts - with no DOM, CSS engine, or WebView.
Use cases
- build native UI apps for PSP and PS Vita with modern JavaScript frameworks
- write cross-platform UI components that run without a browser or WebView
- render flexbox layouts on embedded and retro hardware
- run Solid or Vue components on constrained devices
- develop UI apps with Tailwind-style classes compiled ahead of time
- test the same UI logic in browser, headless, and on-device hosts
When to choose
- you need one component codebase running on game consoles, desktop, and browser
- you want a DOM-free, WebView-free native rendering pipeline with a Rust core
- you target retro or embedded hardware like PSP, Vita, or Windows CE devices
- you prefer Solid, Vue, or React-style component authoring for non-web targets
When to avoid
- you need full CSS support, a real DOM, or web platform APIs
- you are building a standard website or web app where a browser is the target
- you need a mature ecosystem with extensive third-party component libraries
- you require production support for mainstream mobile platforms today
Facets
framework · maturity active
frontend-framework ui-components graphics animation templating build-tool cli web-development frontend cross-platform embedded-systems developer-tools cross-platform browser wasm rust cpp embedded quickjs psp ps-vita solidjs vue-vapor tailwind no-dom native-rendering flexbox retro-hardware jsx game-development web desktop gpu
9 sources
- readme: https://github.com/pocket-nexus/pocketjs · fetched 2026-10-20 · 7721d1b34844
- homepage: https://pocketjs.dev · fetched 2026-08-29 · 1284d7979748
- site_page: https://pocketjs.dev/docs/overview · fetched 2026-08-29 · 97039bbee955
- site_page: https://pocketjs.dev/docs/architecture · fetched 2026-08-29 · a39dca421a8b
- site_page: https://pocketjs.dev/docs/frameworks · fetched 2026-08-29 · 38e325862814
- site_page: https://pocketjs.dev/docs/concepts · fetched 2026-08-29 · b76685e3913a
- site_page: https://pocketjs.dev/docs/platform-contracts · fetched 2026-08-29 · e90370719268
- site_page: https://pocketjs.dev/docs/native-contract · fetched 2026-08-29 · 26d50d0bef64
- site_page: https://pocketjs.dev/changelog · fetched 2026-08-29 · 00375c2c7181
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| pocket-nexus/pocketjs | main | 81 |
For agents
markdown · JSON · MCP: product_card(name="pocket-nexus/pocketjs")
Data as of 2026-10-19T08:05:51.212177+00:00 · Report a problem