playcanvas/editor
Browser-based visual editor for building WebGL, WebGPU, WebXR apps observed · 2026-08-28
Health v2 · maintenance only
95/100
- Activity 99
- Release rhythm 87
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: 1
- age_days: 2407
- days_rel: 8
- days_push: 7
- n_releases_24m: 146
Adoption not part of the score
1274 stars · 207 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
The PlayCanvas Editor is a browser-based visual editing environment for building WebGL, WebGPU, and WebXR applications, served as the frontend of the playcanvas.com platform. It offers drag-and-drop scene building, real-time collaboration, hot reloading, and AI-assisted development via an MCP integration, built on the open-source PlayCanvas Engine.
Use cases
- build 3D games in the browser without installing software
- collaboratively edit 3D scenes with a team in real time
- create WebXR and WebGPU web applications visually
- rapidly prototype interactive 3D web experiences
- edit and preview WebGL scenes on mobile devices with live updates
- let AI coding agents modify game projects via MCP
When to choose
- you want a visual, drag-and-drop 3D editor that runs entirely in the browser
- your team needs Google Docs-style real-time collaboration on 3D scenes
- you are a beginner or prefer visual tools over writing engine code
- you need fast iteration with hot reloading and on-device testing for web graphics apps
When to avoid
- you need a fully self-hosted offline editor with no cloud dependency
- you require native desktop or console game development rather than web targets
- you prefer code-first workflows without a visual editor (use the PlayCanvas Engine directly)
- you need private projects without a paid plan
Facets
application · maturity active
editor gui graphics game-engine developer-tools web-development graphics frontend browser cross-platform webgl webgpu webxr 3d-editor visual-editor real-time-collaboration playcanvas pcui typescript scene-authoring gaussian-splatting mcp-integration game-development web-server nodejs
5 sources
- readme: https://github.com/playcanvas/editor · fetched 2026-08-28 · b5981f23f639
- homepage: https://playcanvas.com · fetched 2026-08-29 · b9d6cd8c7a4f
- site_page: https://developer.playcanvas.com/user-manual/getting-started · fetched 2026-08-29 · d799f71d8a20
- site_page: https://playcanvas.com/products/editor · fetched 2026-08-29 · 651ea4420937
- site_page: https://playcanvas.com/plans · fetched 2026-08-29 · db1aa7111c05
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| playcanvas/editor | main | 95 |
For agents
markdown · JSON · MCP: product_card(name="playcanvas/editor")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem