Ross ROSS = Recommend OSS · open-source software intelligence for agents

playcanvas/editor

Browser-based visual editor for building WebGL, WebGPU, WebXR apps observed · 2026-08-28

github.com/playcanvas/editor · homepage · TypeScript · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

95/100

  • Activity 99
  • Release rhythm 87
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: 1
  • age_days: 2407
  • days_rel: 8
  • days_push: 7
  • n_releases_24m: 146

Full methodology

Adoption not part of the score

1274 stars · 207 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

The PlayCanvas Editor is a browser-based visual editing environment for building WebGL, WebGPU, and WebXR applications, served as the frontend of the playcanvas.com platform. It offers drag-and-drop scene building, real-time collaboration, hot reloading, and AI-assisted development via an MCP integration, built on the open-source PlayCanvas Engine.

Use cases

  • build 3D games in the browser without installing software
  • collaboratively edit 3D scenes with a team in real time
  • create WebXR and WebGPU web applications visually
  • rapidly prototype interactive 3D web experiences
  • edit and preview WebGL scenes on mobile devices with live updates
  • let AI coding agents modify game projects via MCP

When to choose

  • you want a visual, drag-and-drop 3D editor that runs entirely in the browser
  • your team needs Google Docs-style real-time collaboration on 3D scenes
  • you are a beginner or prefer visual tools over writing engine code
  • you need fast iteration with hot reloading and on-device testing for web graphics apps

When to avoid

  • you need a fully self-hosted offline editor with no cloud dependency
  • you require native desktop or console game development rather than web targets
  • you prefer code-first workflows without a visual editor (use the PlayCanvas Engine directly)
  • you need private projects without a paid plan

Facets

application · maturity active

editor gui graphics game-engine developer-tools web-development graphics frontend browser cross-platform webgl webgpu webxr 3d-editor visual-editor real-time-collaboration playcanvas pcui typescript scene-authoring gaussian-splatting mcp-integration game-development web-server nodejs

5 sources

Member repositories

RepositoryRoleHealth v2
playcanvas/editormain95

For agents

markdown · JSON · MCP: product_card(name="playcanvas/editor")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem