Ross ROSS = Recommend OSS · open-source software intelligence for agents

piqnt/planck.js

2D JavaScript Physics Engine observed · 2026-08-28

github.com/piqnt/planck.js · homepage · TypeScript · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

66/100

  • Activity 76
  • Release rhythm 35
  • Longevity 100

Flags: no_releases

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 3816
  • days_rel: n/a
  • days_push: 148
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

5275 stars · 255 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded

Planck.js is a JavaScript/TypeScript rewrite of the Box2D 2D rigid-body physics engine, designed for cross-platform HTML5 game development. It provides an idiomatic JS/TS API for realistic rigid-body simulation, collision detection, and physics-based procedural animation in web and mobile games.

Use cases

  • simulate 2d rigid body physics in a browser game
  • port box2d physics to javascript or typescript
  • add realistic collision and gravity to an html5 canvas game
  • build a pinball or soccer game with physics in javascript
  • run a physics engine on mobile web without native code
  • make objects fall and bounce realistically in a web game

When to choose

  • you want Box2D-quality 2D physics with a modern idiomatic JavaScript/TypeScript API
  • you are building an HTML5 game for web and mobile browsers
  • you need readable, editable physics engine source code in TypeScript
  • you want a well-documented engine with many examples and an active community

When to avoid

  • you need 3D physics simulation
  • you are working in C++ and can use original Box2D directly
  • you need a full game engine with rendering, audio, and asset management included
  • you need maximum native performance outside the browser

Facets

library · maturity active

simulation game-engine graphics simulation cross-platform web-development browser cross-platform physics-engine box2d rigid-body-dynamics 2d-physics html5-games typescript collision-detection canvas game-development nodejs mobile web-server

3 sources

Member repositories

RepositoryRoleHealth v2
piqnt/planck.jsmain66

For agents

markdown · JSON · MCP: product_card(name="piqnt/planck.js")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem