osama-fawad/Pekingman
None observed · 2026-08-28
Health v2 · maintenance only
54/100
- Activity 91
- Release rhythm 35
- Longevity 4
Flags: no_releases young no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 57
- days_rel: n/a
- days_push: 57
- n_releases_24m: 0
Adoption not part of the score
1175 stars · 79 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
Pekingman is a multimodal AGI-oriented agent system that connects environmental perception, long-term memory, human-like reasoning, emotional consistency, and real-time behavioral response in one continuous agent loop. It targets lifelike virtual characters (NPCs, digital humans, metaverse avatars) with Unity-facing execution and a web monitoring panel.
Use cases
- build lifelike NPCs with persistent long-term memory for simulation games
- create digital humans with consistent emotional expression across long interactions
- run embodied agents that sense and react to changing virtual environments
- prototype AGI-oriented agent loops with perception, memory, planning, and action modules
- connect agent decisions to Unity-based interactive simulations
- monitor agent module activity and shared state via a web panel
When to choose
- you need NPCs or virtual characters with memory continuity and believable behavior over long-running sessions
- you want a modular research stack for embodied, multimodal agent experimentation
- your project uses Unity or simulation platforms and needs an agent decision layer
When to avoid
- you need a production-ready, licensed, well-supported framework (no license is provided)
- you want a lightweight game AI solution for low-complexity worlds where scripted behavior suffices
- you need a mature, battle-tested agent framework with community support
Facets
framework · maturity experimental
agent-framework machine-learning nlp simulation monitoring artificial-intelligence simulation cross-platform game-engine embodied-ai npc-behavior long-term-memory multimodal-perception emotional-consistency unity-integration digital-humans agi-research ai-agents game-development natural-language-processing web-server
2 sources
- readme: https://github.com/osama-fawad/Pekingman · fetched 2026-08-28 · 957d7158906c
- homepage: https://osama-fawad.github.io/Pekingman/ · fetched 2026-08-29 · 472efea41586
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| osama-fawad/Pekingman | main | 54 |
For agents
markdown · JSON · MCP: product_card(name="osama-fawad/Pekingman")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem