mmp/pbrt-v2
Source code for the version of pbrt described in the second edition of "Physically Based Rendering" observed · 2026-09-03
Health v2 · maintenance only
32/100
- Activity 0
- Release rhythm 35
- Longevity 100
Flags: no_releases no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 6175
- days_rel: n/a
- days_push: 2798
- n_releases_24m: 0
Adoption not part of the score
1002 stars · 345 forks observed · 2026-09-03
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
pbrt-v2 is the C++ source code for the physically based rendering system described in the second edition of the 'Physically Based Rendering: From Theory to Implementation' textbook. It is a command-line ray-tracing renderer with example scenes and exporters, primarily serving as companion code for learning rendering algorithms.
Use cases
- learn physically based rendering from a textbook with real source code
- render photorealistic images with a ray tracer
- study the internals of a production-quality renderer
- teach a computer graphics course with hands-on renderer code
- export scenes from Blender or 3ds max to a renderer
- experiment with BRDFs, cameras, and light transport algorithms
When to choose
- you are following the second edition of the PBRT book and want matching code
- you want a well-structured, readable renderer to study or extend for coursework
- you need a classic CPU-based physically based renderer for research baselines
When to avoid
- you need the latest features, GPU rendering, or active development - use pbrt-v4 instead
- you want a production renderer with a modern pipeline and community support
- you need a maintained tool with recent bug fixes or a defined license
Facets
application · maturity maintenance
graphics simulation cli graphics education computer-vision windows cpp cross-platform ray-tracing physically-based-rendering renderer computer-graphics textbook-code linux macos
3 sources
- readme: https://github.com/mmp/pbrt-v2 · fetched 2026-09-03 · 1267a5eb7bf3
- homepage: http://pbrt.org · fetched 2026-08-29 · 2b381f37f5ec
- site_page: https://pbrt.org/faqs.html · fetched 2026-08-29 · 706e063e6367
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| mmp/pbrt-v2 | main | 32 |
For agents
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem