Ross ROSS = Recommend OSS · open-source software intelligence for agents

mmp/pbrt-v2

Source code for the version of pbrt described in the second edition of "Physically Based Rendering" observed · 2026-10-21

github.com/mmp/pbrt-v2 · homepage · C++ observed · 2026-10-21

Health v2 · maintenance only

32/100

  • Activity 0
  • Release rhythm 35
  • Longevity 100

Flags: no_releases no_license no_readme

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-10-21. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 6223
  • days_rel: n/a
  • days_push: 2846
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1001 stars · 343 forks observed · 2026-10-21

What it is AI-extracted, prompt v1, taxonomy v1, 2026-09-07, confidence 0.95

pbrt-v2 is the C++ source code for the physically based rendering system described in the second edition of 'Physically Based Rendering: From Theory to Implementation'. It is a photorealistic ray-tracing renderer intended to be read and studied alongside the accompanying textbook.

Use cases

  • render photorealistic images with a physically based ray tracer
  • learn how a production-quality renderer is implemented
  • teach university computer graphics and rendering courses
  • experiment with BRDFs, cameras, and shapes in a renderer codebase
  • render scenes described in the pbrt scene description file format

Facets

application · maturity maintenance

graphics simulation cli developer-tools computer-vision graphics education tutorials windows cpp cross-platform physically-based-rendering ray-tracing render-engine educational computer-graphics linux macos

2 sources

Member repositories

RepositoryRoleHealth v2
mmp/pbrt-v2main32

For agents

markdown · JSON · MCP: product_card(name="mmp/pbrt-v2")

Data as of 2026-10-19T08:05:51.212177+00:00 · Report a problem