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mmp/pbrt-v2

Source code for the version of pbrt described in the second edition of "Physically Based Rendering" observed · 2026-09-03

github.com/mmp/pbrt-v2 · homepage · C++ observed · 2026-09-03

Health v2 · maintenance only

32/100

  • Activity 0
  • Release rhythm 35
  • Longevity 100

Flags: no_releases no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 6175
  • days_rel: n/a
  • days_push: 2798
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1002 stars · 345 forks observed · 2026-09-03

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

pbrt-v2 is the C++ source code for the physically based rendering system described in the second edition of the 'Physically Based Rendering: From Theory to Implementation' textbook. It is a command-line ray-tracing renderer with example scenes and exporters, primarily serving as companion code for learning rendering algorithms.

Use cases

  • learn physically based rendering from a textbook with real source code
  • render photorealistic images with a ray tracer
  • study the internals of a production-quality renderer
  • teach a computer graphics course with hands-on renderer code
  • export scenes from Blender or 3ds max to a renderer
  • experiment with BRDFs, cameras, and light transport algorithms

When to choose

  • you are following the second edition of the PBRT book and want matching code
  • you want a well-structured, readable renderer to study or extend for coursework
  • you need a classic CPU-based physically based renderer for research baselines

When to avoid

  • you need the latest features, GPU rendering, or active development - use pbrt-v4 instead
  • you want a production renderer with a modern pipeline and community support
  • you need a maintained tool with recent bug fixes or a defined license

Facets

application · maturity maintenance

graphics simulation cli graphics education computer-vision windows cpp cross-platform ray-tracing physically-based-rendering renderer computer-graphics textbook-code linux macos

3 sources

Member repositories

RepositoryRoleHealth v2
mmp/pbrt-v2main32

For agents

markdown · JSON · MCP: product_card(name="mmp/pbrt-v2")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem