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evenfurther/pathfinding

Pathfinding library for rust observed · 2026-10-16

github.com/evenfurther/pathfinding · Rust observed · 2026-10-16

Health v2 · maintenance only

97/100

  • Activity 99
  • Release rhythm 93
  • Longevity 100

Flags: no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-10-22. Adoption (stars, forks) is never an input.

  • gap_med: 18
  • age_days: 3585
  • days_rel: 44
  • days_push: 6
  • n_releases_24m: 6

Full methodology

Adoption not part of the score

1079 stars · 90 forks observed · 2026-10-16

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

A Rust crate implementing pathfinding, flow, and graph algorithms such as BFS, DFS, A*, Dijkstra, Edmonds-Karp, and Kuhn-Munkres, generic over node types. It is widely used (2.7M+ downloads) and actively maintained with regular releases.

Use cases

  • find shortest path in a grid or graph in Rust
  • implement A* search for game movement
  • compute max flow with Edmonds-Karp
  • solve assignment problems with Kuhn-Munkres
  • run BFS/DFS on custom node types
  • weighted graph shortest paths with Dijkstra

When to choose

  • you need well-tested generic graph and pathfinding algorithms in Rust
  • you want a lightweight crate with no heavy dependencies
  • you need both unweighted (BFS/DFS) and weighted (A*/Dijkstra) search

When to avoid

  • you need a full graph data structure library with persistent graph types
  • you work outside the Rust ecosystem
  • you need parallel or GPU-accelerated graph processing

Facets

library · maturity stable

parser developer-tools developer-tools rust pathfinding graph-algorithms astar dijkstra bfs max-flow edmonds-karp kuhn-munkres shortest-path generic-algorithms algorithms

2 sources

Member repositories

RepositoryRoleHealth v2
evenfurther/pathfindingmain97

For agents

markdown · JSON · MCP: product_card(name="evenfurther/pathfinding")

Data as of 2026-10-19T08:05:51.212177+00:00 · Report a problem