Ross ROSS = Recommend OSS · open-source software intelligence for agents

SebLague/Path-Creator

Path creation asset for Unity game development observed · 2026-08-28

github.com/SebLague/Path-Creator · homepage · C# · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

32/100

  • Activity 0
  • Release rhythm 35
  • Longevity 100

Flags: no_releases

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 2777
  • days_rel: n/a
  • days_push: 853
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

2085 stars · 335 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

A Unity asset for creating and editing Bézier paths in the Unity editor, useful for defining roads, tracks, and object movement paths. It is written in C# and distributed under the MIT license.

Use cases

  • create bezier paths in unity
  • define road or track splines for a game
  • make objects follow a curved path
  • edit path control points in the unity editor
  • generate smooth movement routes for enemies or cameras

When to choose

  • you are building a Unity game and need spline or path creation
  • you want a lightweight MIT-licensed path tool you can modify
  • you need editor-time visual path editing

When to avoid

  • you are not using Unity
  • you need actively maintained or supported software (the Asset Store listing is deprecated)
  • you need runtime-only path generation without editor tooling

Facets

library · maturity maintenance

graphics simulation developer-tools graphics cross-platform game-engine cross-platform unity bezier-path path-creation editor-tool csharp game-development

6 sources

Member repositories

RepositoryRoleHealth v2
SebLague/Path-Creatormain32

For agents

markdown · JSON · MCP: product_card(name="SebLague/Path-Creator")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem