VeriorPies/ParrelSync
(Unity3D) Test multiplayer without building observed · 2026-08-28
Health v2 · maintenance only
62/100
- Activity 87
- Release rhythm 8
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 2300
- days_rel: n/a
- days_push: 79
- n_releases_24m: 0
Adoption not part of the score
6081 stars · 395 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded
ParrelSync is a Unity editor extension that lets developers test multiplayer gameplay without building the project by opening cloned editor windows that mirror changes from the original project. It provides GUI tools for managing clones, asset protection, and APIs to speed up multiplayer testing workflows.
Use cases
- test multiplayer games in Unity without building
- run multiple Unity editor instances of the same project
- test client and server simultaneously in editor
- mirror project changes across Unity editor clones
- speed up multiplayer iteration workflow in Unity
When to choose
- you develop multiplayer Unity games and want fast in-editor testing
- you need multiple synchronized Unity editor instances of one project
- you want clone management GUI and asset protection while testing
When to avoid
- your project is not built with Unity
- you need actual built binaries for testing rather than editor instances
- you work outside Windows, macOS, or Linux editors
Facets
plugin · maturity active
developer-tools gui testing developer-tools cross-platform windows editor-plugin unity unity-editor-extension multiplayer-testing project-cloning game-dev-workflow game-development macos linux
1 source
- readme: https://github.com/VeriorPies/ParrelSync · fetched 2026-08-28 · a9cef82de4e4
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| VeriorPies/ParrelSync | main | 62 |
For agents
markdown · JSON · MCP: product_card(name="VeriorPies/ParrelSync")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem