prideout/par
single-file C libraries from Philip Allan Rideout observed · 2026-08-28
Health v2 · maintenance only
75/100
- Activity 94
- Release rhythm 35
- Longevity 100
Flags: no_releases no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 3924
- days_rel: n/a
- days_push: 41
- n_releases_24m: 0
Adoption not part of the score
1012 stars · 76 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
A collection of single-file C libraries by Philip Rideout, in the stb style, focused primarily on graphics tasks like procedural mesh generation, orbit camera control, and streamline triangulation. Each library ships as one self-contained, documented header, with a few extras covering HTTP requests, LRU file caching, easing functions, and 2D broad-phase collision detection.
Use cases
- generate sphere and rounded cuboid meshes in C
- add orbit or pan-and-zoom camera controls to a 3D viewer
- triangulate wide lines and curves for rendering
- generate parametric surfaces like cylinders and tori in C
- pack circles into hierarchical bubble diagrams
- make simple HTTP requests in C without heavy dependencies
- get easing functions for animations in C
When to choose
- you want drop-in, single-header C libraries with no build system or dependency overhead
- you need CPU-side procedural geometry (spheres, rounded boxes, parametric shapes) for OpenGL/Vulkan-style rendering
- you are building a small 3D viewer or tool and need orbit/pan/zoom camera behavior
- you prefer small, readable, well-blogged utilities over large frameworks
When to avoid
- you need a full rendering engine, scene graph, or GPU-side framework rather than focused CPU-side utilities
- you require strong maintenance guarantees - some sub-libraries are explicitly unmaintained (e.g., par_msquares)
- you need C++-idiomatic APIs with classes, templates, or package-manager integration
Facets
library · maturity stable
graphics animation data-visualization http-client caching graphics data-visualization c cross-platform single-file header-only c-library stb-style mesh-generation procedural-generation camera-control orbit-camera triangulation streamlines octasphere parametric-surfaces marching-squares collision-detection easing-functions bluenoise circle-packing game-development algorithms
1 source
- readme: https://github.com/prideout/par · fetched 2026-08-28 · db7cbe7dd399
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| prideout/par | main | 75 |
For agents
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem