pmret/papermario
Decompilation of Paper Mario (Nintendo 64) observed · 2026-08-28
Health v2 · maintenance only
77/100
- Activity 99
- Release rhythm 35
- Longevity 100
Flags: no_releases no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 2212
- days_rel: n/a
- days_push: 8
- n_releases_24m: 0
Adoption not part of the score
1601 stars · 166 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
A work-in-progress matching decompilation of Paper Mario for the Nintendo 64, written in C. It rebuilds byte-identical ROMs for the US, JP, PAL, and iQue releases, with US, PAL, and iQue already at 100%.
Use cases
- decompile paper mario n64 rom
- rebuild paper mario from source
- study n64 game internals
- make mods for paper mario
- contribute to a game decompilation project
- verify a matching paper mario rom hash
When to choose
- you want to understand or modify Paper Mario's code
- you need a byte-perfect rebuild of the original ROM
- you want to contribute to N64 reverse-engineering efforts
When to avoid
- you want a playable game without owning the original ROM
- you need a general-purpose N64 emulator or SDK
- you're looking for other Mario games' decompilations
Facets
library · maturity active
reverse-engineering compiler build-tool reverse-engineering gaming-tools windows cli decompilation n64 paper-mario rom-matching retro-gaming game-development linux macos
2 sources
- readme: https://github.com/pmret/papermario · fetched 2026-08-28 · d44a9a4acfc7
- homepage: https://papermar.io · fetched 2026-08-29 · 2dbe1528eea7
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| pmret/papermario | main | 77 |
For agents
markdown · JSON · MCP: product_card(name="pmret/papermario")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem