Ross ROSS = Recommend OSS · open-source software intelligence for agents

PixarAnimationStudios/OpenSubdiv

An Open-Source subdivision surface library. observed · 2026-08-28

github.com/PixarAnimationStudios/OpenSubdiv · homepage · C++ · NOASSERTION (other) observed · 2026-08-28

Health v2 · maintenance only

76/100

  • Activity 98
  • Release rhythm 35
  • Longevity 100

Flags: no_releases no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 5245
  • days_rel: n/a
  • days_push: 14
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

3070 stars · 585 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

OpenSubdiv is a set of open-source C++ libraries implementing high-performance subdivision surface evaluation on massively parallel CPU and GPU architectures, developed by Pixar. It is an API intended for integration into third-party 3D content creation tools, not a standalone application.

Use cases

  • evaluate subdivision surfaces on GPU at interactive framerates
  • integrate Pixar-quality subdiv surfaces into a 3D modeling tool
  • render smooth deforming character meshes with static topology
  • match RenderMan limit surfaces to numerical precision
  • accelerate mesh subdivision in a game engine or renderer

When to choose

  • you need production-grade subdivision surface evaluation in C++
  • you want GPU-accelerated deforming mesh evaluation
  • you need Pixar-compatible limit surfaces in your DCC tool or renderer

When to avoid

  • you need a standalone 3D modeling application
  • your project is not C++ or cannot integrate a native library
  • you only need simple polygon tessellation without subdivision

Facets

library · maturity stable

graphics simulation gpu-computing graphics cross-platform cpp windows subdivision-surfaces 3d-graphics mesh-evaluation renderman pixar game-development linux macos gpu

4 sources

Member repositories

RepositoryRoleHealth v2
PixarAnimationStudios/OpenSubdivmain76

For agents

markdown · JSON · MCP: product_card(name="PixarAnimationStudios/OpenSubdiv")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem