OpenStarbound/OpenStarbound
None observed · 2026-10-20
Health v2 · maintenance only
95/100
- Activity 100
- Release rhythm 93
- Longevity 87
Flags: no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-10-21. Adoption (stars, forks) is never an input.
- gap_med: 12.0
- age_days: 1218
- days_rel: 46
- days_push: 1
- n_releases_24m: 11
Adoption not part of the score
1454 stars · 179 forks observed · 2026-10-20
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
OpenStarbound is an enhanced fork of the Starbound game source code that fixes bugs, adds features, and improves performance. It requires owning Starbound for game assets and runs as a separate client/server executable.
Use cases
- play starbound with bug fixes and performance improvements
- host a modded starbound server
- run starbound with steam workshop mods
- transfer my starbound saves to an improved client
- get nightly builds of starbound with new features
When to choose
- you own Starbound and want an improved, actively patched version
- you want better performance and bug fixes over vanilla Starbound
- you want to run a dedicated Starbound server on Linux or macOS
When to avoid
- you don't own Starbound, since game assets are required
- you want a fully open-source engine reimplementation like OpenMW
- you want a polished, officially supported game experience
Facets
application · maturity active
game-engine game gaming-tools cross-platform windows cpp starbound game-fork source-port modding open-source-game game-development linux macos
1 source
- readme: https://github.com/OpenStarbound/OpenStarbound · fetched 2026-10-20 · e438deb90480
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| OpenStarbound/OpenStarbound | main | 95 |
For agents
markdown · JSON · MCP: product_card(name="OpenStarbound/OpenStarbound")
Data as of 2026-10-19T08:05:51.212177+00:00 · Report a problem