eliasts/Ocean_Community_Next_Gen
Next gen iteration of the unity community ocean shader observed · 2026-08-28
Health v2 · maintenance only
32/100
- Activity 0
- Release rhythm 35
- Longevity 100
Flags: no_releases no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 3924
- days_rel: n/a
- days_push: 2297
- n_releases_24m: 0
Adoption not part of the score
1079 stars · 173 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
A community-driven ocean shader and water simulation package for Unity, featuring wave rendering, buoyancy, and boat physics with multiple shader LODs. It is an optimized next-generation iteration of the classic Unity community ocean shader, tested on mobile (Android).
Use cases
- render realistic ocean water in a Unity game
- add buoyancy physics to boats in Unity
- simulate ocean waves on mobile devices
- hide water inside a boat hull with a mask system
- get an open-source water shader for Unity 5/2017/2018
When to choose
- you need a free, open-source ocean/water solution for Unity
- you're building boat or watercraft gameplay with buoyancy
- you target mobile platforms and need optimized water shaders
When to avoid
- you use a Unity version newer than 2018 without adaptation
- you need a maintained, actively updated water system
- you're not working in Unity
Facets
library · maturity maintenance
simulation graphics game-engine simulation graphics game-engine cross-platform unity ocean-shader water-simulation buoyancy shaders waves game-development mobile
1 source
- readme: https://github.com/eliasts/Ocean_Community_Next_Gen · fetched 2026-08-28 · a5db7fe7a088
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| eliasts/Ocean_Community_Next_Gen | main | 32 |
For agents
markdown · JSON · MCP: product_card(name="eliasts/Ocean_Community_Next_Gen")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem