MCRcortex/nvidium
Fast minecraft rendering backend for sodium (nvidia only) observed · 2026-09-01
Health v2 · maintenance only
75/100
- Activity 100
- Release rhythm 35
- Longevity 88
Flags: no_releases
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 1239
- days_rel: n/a
- days_push: 4
- n_releases_24m: 0
Adoption not part of the score
1013 stars · 206 forks observed · 2026-09-01
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
Nvidium is an alternate rendering backend for the Sodium Minecraft mod that leverages NVIDIA-specific GPU features (Turing architecture and newer) to render large amounts of terrain geometry at high framerates. It is a Fabric mod distributed via Modrinth, requiring Sodium and an NVIDIA GTX 1600-series or newer GPU.
Use cases
- boost minecraft fps with an nvidia gpu
- render huge minecraft worlds smoothly
- speed up sodium terrain rendering
- get better framerates in heavily modded minecraft
- use mesh shaders for minecraft rendering
When to choose
- you play modded Minecraft with Sodium on an NVIDIA Turing-or-newer GPU
- you need high framerates with large render distances
- you want a drop-in rendering backend for Sodium
When to avoid
- you have an AMD or Intel GPU, or an NVIDIA card older than GTX 16-series
- you don't use Sodium
- you need broad compatibility with other rendering mods
Facets
plugin · maturity active
graphics game-engine gaming-tools graphics performance cross-platform minecraft-mod sodium rendering-backend nvidia fabric minecraft gpu
1 source
- readme: https://github.com/MCRcortex/nvidium · fetched 2026-09-01 · 7594a446488e
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| MCRcortex/nvidium | main | 75 |
For agents
markdown · JSON · MCP: product_card(name="MCRcortex/nvidium")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem