HackerPoet/NonEuclidean
A Non-Euclidean Rendering Engine for 3D scenes. observed · 2026-08-28
Health v2 · maintenance only
32/100
- Activity 0
- Release rhythm 35
- Longevity 100
Flags: no_releases
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 2941
- days_rel: n/a
- days_push: 1023
- n_releases_24m: 0
Adoption not part of the score
6456 stars · 618 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded
A non-Euclidean rendering engine for 3D scenes written in C++ with OpenGL, targeting Windows. It ships with several demo rooms that showcase impossible-space effects like portals and warped geometry.
Use cases
- render non-euclidean 3d scenes
- explore portal-based impossible spaces in a demo
- learn how non-euclidean rendering works in opengl
- experiment with warped 3d room geometry
- build a game with non-euclidean level design
When to choose
- you want to see or prototype non-euclidean/impossible-space rendering on Windows
- you need a small C++ OpenGL codebase to study for portal-style effects
When to avoid
- you need a production game engine or cross-platform support
- you want a maintained library with an API rather than a demo application
Facets
application · maturity maintenance
graphics game-engine simulation graphics simulation windows cpp opengl non-euclidean-geometry 3d-rendering demo game-development desktop
1 source
- readme: https://github.com/HackerPoet/NonEuclidean · fetched 2026-08-28 · 825456af8c0f
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| HackerPoet/NonEuclidean | main | 32 |
For agents
markdown · JSON · MCP: product_card(name="HackerPoet/NonEuclidean")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem