fogleman/nes
NES emulator written in Go. observed · 2026-08-28
Health v2 · maintenance only
32/100
- Activity 0
- Release rhythm 35
- Longevity 100
Flags: no_releases
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 4202
- days_rel: n/a
- days_push: 746
- n_releases_24m: 0
Adoption not part of the score
5654 stars · 532 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded
An NES (Nintendo Entertainment System) emulator written in Go with a graphical menu for browsing ROMs. It emulates the 6502 CPU, PPU, and APU, supporting six common mappers that cover roughly 85% of all NES games.
Use cases
- play NES games on my computer
- emulate Nintendo Entertainment System ROMs
- learn how an emulator works internally
- study the 6502 CPU and NES PPU
- run retro games with keyboard or joystick controls
When to choose
- you want a simple, cross-platform NES emulator built from source in Go
- your games use NROM, MMC1, UNROM, CNROM, MMC3, or AOROM mappers
- you want readable source code to learn emulator development
When to avoid
- you need high-accuracy emulation with perfect PPU timing or APU sound
- your games use mappers outside the six supported ones
- you want save states, netplay, or shader features common in mature emulators
Facets
application · maturity maintenance
game-engine graphics audio-processing gui gaming-tools simulation cross-platform go windows cross-platform nes-emulator emulation retro-gaming 6502-cpu go-gl linux macos desktop
1 source
- readme: https://github.com/fogleman/nes · fetched 2026-08-28 · a3712bc0b116
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| fogleman/nes | main | 32 |
For agents
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem