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KhronosGroup/MoltenVK

MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS. observed · 2026-10-19

github.com/KhronosGroup/MoltenVK · Objective-C++ · Apache-2.0 (permissive) observed · 2026-10-19

Health v2 · maintenance only

95/100

  • Activity 99
  • Release rhythm 87
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-10-21. Adoption (stars, forks) is never an input.

  • gap_med: 21
  • age_days: 3269
  • days_rel: 88
  • days_push: 7
  • n_releases_24m: 8

Full methodology

Adoption not part of the score

5892 stars · 590 forks observed · 2026-10-19

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded

MoltenVK is a layered implementation of the Vulkan 1.4 graphics and compute API built on top of Apple's Metal framework, enabling Vulkan applications to run on macOS, iOS, tvOS, and visionOS. It includes a shader converter that translates SPIR-V shaders to Metal Shading Language, using only public APIs so apps remain App Store compatible.

Use cases

  • run vulkan games on macos
  • port vulkan application to ios
  • develop cross-platform graphics app for apple platforms
  • convert spir-v shaders to metal shading language
  • run vulkan compute workloads on apple silicon
  • ship vulkan app on the app store

When to choose

  • you need to run existing Vulkan code on macOS, iOS, tvOS, or visionOS
  • you want a cross-platform graphics codebase that includes Apple platforms
  • you need App Store-compatible Vulkan support without private APIs
  • you target Apple Silicon with Vulkan compute

When to avoid

  • you are writing a Metal-native app and don't need Vulkan
  • you require full 100% Vulkan conformance or rarely used extensions
  • you target only non-Apple platforms
  • you need Vulkan on Linux or Windows

Facets

library · maturity active

graphics game-engine compiler graphics cross-platform apple-ecosystem cpp cross-platform vulkan metal shader-conversion spir-v api-translation-layer apple-silicon game-development macos ios

1 source

Member repositories

RepositoryRoleHealth v2
KhronosGroup/MoltenVKmain95

For agents

markdown · JSON · MCP: product_card(name="KhronosGroup/MoltenVK")

Data as of 2026-10-19T08:05:51.212177+00:00 · Report a problem