leinlin/Miku-LuaProfiler
None observed · 2026-08-28
Health v2 · maintenance only
50/100
- Activity 60
- Release rhythm 8
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 2844
- days_rel: n/a
- days_push: 240
- n_releases_24m: 0
Adoption not part of the score
2015 stars · 457 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
A Lua profiler plugin for Unity that instruments xLua-based Lua code to report per-function CPU time and GC memory usage. It works in the Unity editor (local mode) and on Android devices (remote mode) via a native hook into the Lua library.
Use cases
- profile lua script performance in unity games
- find lua functions causing high gc memory
- measure per-function lua execution time per frame
- debug lua memory leaks in xlua projects
- profile lua on android device from unity editor
- compare lua gc vs mono gc allocations
When to choose
- you use xLua or another Lua VM inside a Unity project and need function-level profiling
- you need to profile Lua performance on Android devices remotely
- you want a free, editor-integrated alternative to commercial Unity profilers for Lua
When to avoid
- your project does not use Lua scripting
- you need iOS profiling support (still in progress)
- you need a general-purpose C# or native code profiler
Facets
plugin · maturity active
monitoring benchmarking developer-tools performance developer-tools windows game-engine lua lua-profiler unity-plugin xlua memory-profiling game-profiling game-development macos android
1 source
- readme: https://github.com/leinlin/Miku-LuaProfiler · fetched 2026-08-28 · ad083a6b6cc5
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| leinlin/Miku-LuaProfiler | main | 50 |
For agents
markdown · JSON · MCP: product_card(name="leinlin/Miku-LuaProfiler")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem