Ross ROSS = Recommend OSS · open-source software intelligence for agents

MessagePack-CSharp/MessagePack-CSharp

Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#] observed · 2026-08-28

github.com/MessagePack-CSharp/MessagePack-CSharp · C# · NOASSERTION (other) observed · 2026-08-28

Health v2 · maintenance only

95/100

  • Activity 98
  • Release rhythm 87
  • Longevity 100

Flags: no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: 6.5
  • age_days: 3489
  • days_rel: 85
  • days_push: 13
  • n_releases_24m: 17

Full methodology

Adoption not part of the score

6774 stars · 772 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded

An extremely fast MessagePack binary serializer for C# targeting .NET, .NET Core, Unity, and Xamarin. It includes built-in LZ4 compression and outperforms other C# serializers for performance-critical applications.

Use cases

  • serialize game state efficiently in Unity
  • fast binary serialization for microservices
  • compress network payloads with LZ4
  • replace JSON with a compact binary format in C#
  • serialize objects for distributed computing or data caches
  • serialize data in Xamarin mobile apps

When to choose

  • you need the fastest C# serializer with compact binary output
  • you're building games or real-time systems in Unity where serialization speed matters
  • you want built-in LZ4 compression without extra dependencies
  • you need cross-platform .NET serialization including Unity and Xamarin

When to avoid

  • you need human-readable serialization like JSON
  • your project is not on the .NET/Unity ecosystem
  • you need schema evolution features of protobuf with cross-language tooling
  • you only serialize small payloads where speed is irrelevant

Facets

library · maturity stable

serialization compression developer-tools microservices performance cross-platform game-engine dotnet messagepack c-sharp lz4 binary-serialization unity xamarin game-development mobile

1 source

Member repositories

RepositoryRoleHealth v2
MessagePack-CSharp/MessagePack-CSharpmain95

For agents

markdown · JSON · MCP: product_card(name="MessagePack-CSharp/MessagePack-CSharp")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem