MuMech/MechJeb2
MechJeb2 - KSP mod observed · 2026-08-28
Health v2 · maintenance only
75/100
- Activity 96
- Release rhythm 35
- Longevity 100
Flags: no_releases no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 4900
- days_rel: n/a
- days_push: 25
- n_releases_24m: 0
Adoption not part of the score
1124 stars · 290 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
MechJeb2 is an autopilot and flight assistant mod for the game Kerbal Space Program, written in C#. It automates maneuvers such as ascent, orbital insertion, docking, and landing, and is installed via CKAN or manually into the game's GameData directory.
Use cases
- automate rocket launches and gravity turns in KSP
- autopilot for orbital rendezvous and docking
- automated landing on other planets
- compute maneuver nodes and delta-v plans
- autopilot mod for Kerbal Space Program
When to choose
- you play Kerbal Space Program and want to automate repetitive flight tasks
- you need precise maneuver planning, rendezvous, or landing assistance
- you want a mature, widely used KSP autopilot mod installable via CKAN
When to avoid
- you are not playing Kerbal Space Program
- you want to fly rockets manually without automation
- you need a general-purpose orbital mechanics library outside KSP
Facets
plugin · maturity active
simulation workflow-automation gui gaming-tools simulation windows cross-platform kerbal-space-program autopilot game-mod flight-assistant csharp game-development linux macos
1 source
- readme: https://github.com/MuMech/MechJeb2 · fetched 2026-08-28 · 78983772703f
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| MuMech/MechJeb2 | main | 75 |
For agents
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem