rvirding/luerl
Lua in Erlang observed · 2026-08-28
Health v2 · maintenance only
83/100
- Activity 95
- Release rhythm 59
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: 0.5
- age_days: 5317
- days_rel: 273
- days_push: 35
- n_releases_24m: 7
Adoption not part of the score
1184 stars · 145 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
Luerl is an implementation of the Lua 5.3 scripting language written in pure Erlang/OTP. It is a library that lets Erlang host programs execute Lua code, manipulate Lua state, and expose Erlang functions to Lua scripts.
Use cases
- embed a Lua scripting engine in an Erlang or Elixir application
- let users write customizable scripts or plugins in Lua
- run sandboxed Lua code from an Erlang host program
- call Erlang functions from Lua scripts
- build a domain-specific scripting language on Lua syntax
- script game or IoT logic from an Erlang backend
When to choose
- you need an embeddable scripting language inside an Erlang/OTP or Elixir system
- you want Lua semantics with Erlang's concurrency and fault tolerance
- you need to safely evaluate user-supplied scripts within the BEAM
When to avoid
- you need full, guaranteed Lua 5.3 compatibility - the 5.3 migration is work-in-progress
- you need maximum Lua execution speed - a native Lua VM (C) will be faster
- your project is not on the Erlang/Elixir/BEAM ecosystem
Facets
library · maturity active
interpreter parser programming-language sdk programming-languages parsers developer-tools elixir cross-platform lua erlang scripting-language embedding vm game-development
1 source
- readme: https://github.com/rvirding/luerl · fetched 2026-08-28 · b3d856d69261
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| rvirding/luerl | main | 83 |
For agents
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem