Lision/LSAnimator
⛓ Easy to Read and Write Multi-chain Animations Lib in Objective-C and Swift. observed · 2026-08-28
Health v2 · maintenance only
10/100
- Activity 0
- Release rhythm 35
- Longevity 100
Flags: no_releases archived
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 3410
- days_rel: n/a
- days_push: 1847
- n_releases_24m: 0
Adoption not part of the score
1685 stars · 155 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
LSAnimator (Objective-C) and CoreAnimator (Swift) are iOS animation libraries that let developers write complex multi-chain animations in a readable, chainable DSL. It is inspired by JHChainableAnimations and supports UIView and CALayer property animations.
Use cases
- chain multiple uiview animations in swift
- write readable spring animations in objective-c
- animate calayer properties sequentially
- replace nested uiview animate completion blocks
- create multi-step animation sequences with easing
When to choose
- you build iOS apps in Objective-C or Swift and want concise, maintainable chained animations
- you find native CAAnimation/UIView animation APIs too verbose for complex sequences
When to avoid
- you target platforms other than iOS
- you need cross-platform (Android, Flutter, React Native) animation support
- you need very recent maintenance or latest iOS SDK guarantees
Facets
library · maturity maintenance
animation mobile-development graphics web-development objective-c uikit calayer dsl chainable-animations cocoapods carthage ios swift mobile
1 source
- readme: https://github.com/Lision/LSAnimator · fetched 2026-08-28 · bc179affdc43
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| Lision/LSAnimator | main | 10 |
For agents
markdown · JSON · MCP: product_card(name="Lision/LSAnimator")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem