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lilxyzw/lilToon

Feature-rich shaders for avatars observed · 2026-08-28

github.com/lilxyzw/lilToon · ShaderLab · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

94/100

  • Activity 94
  • Release rhythm 90
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: 3
  • age_days: 2076
  • days_rel: 69
  • days_push: 38
  • n_releases_24m: 30

Full methodology

Adoption not part of the score

1543 stars · 182 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

lilToon is a feature-rich toon shader package for Unity, primarily used for rendering VRChat avatars. It is distributed as a unitypackage or via Unity Package Manager and written in ShaderLab.

Use cases

  • shading vrchat avatars with toon-style rendering
  • add anime-style lighting to unity characters
  • feature-rich shader for unity avatar models
  • customize material appearance of 3d avatars in unity
  • import a toon shader via unity package manager

When to choose

  • you are creating or customizing VRChat avatars in Unity
  • you need a well-maintained, MIT-licensed toon shader with many features
  • you want drag-and-drop or UPM installation of shaders for avatar work

When to avoid

  • you need shaders for non-Unity engines
  • you want photorealistic PBR rendering rather than stylized toon shading
  • your project does not involve avatars or character rendering

Facets

library · maturity active

graphics animation ui-components graphics cross-platform game-engine cross-platform unity shader shaderlab vrchat avatars toon-shading rendering game-development

1 source

Member repositories

RepositoryRoleHealth v2
lilxyzw/lilToonmain94

For agents

markdown · JSON · MCP: product_card(name="lilxyzw/lilToon")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem