mr-kelly/KSFramework
QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload observed · 2026-08-28
Health v2 · maintenance only
23/100
- Activity 0
- Release rhythm 8
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 3756
- days_rel: n/a
- days_push: 1344
- n_releases_24m: 0
Adoption not part of the score
1814 stars · 393 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
KSFramework is a Unity3D development framework combining KEngine with SLua, xLua, or ILRuntime, focused on hot reload of code and configuration tables without restarting the game. It bundles AssetBundle loading/packaging, scriptable UI, Excel-driven config code generation, and download/update tooling for programmers, artists, designers, and operations staff.
Use cases
- hot reload lua scripts and config tables in a unity game without restarting
- generate c# code from excel configuration tables for unity
- package and load assetbundles in unity3d like resources.load
- hot update game logic and settings for live operations
- set up a unity game framework with lua scripting
- let designers edit game configs in excel with comments and icons
When to choose
- you are building a Unity3D game that needs lua-based hot updates
- your team wants excel-driven configuration with auto-generated code
- you need assetbundle workflow plus hot reload in one framework
- you want a battle-tested framework with commercial game showcases
When to avoid
- you use a game engine other than Unity
- your project targets modern Unity versions the framework may not support, given the last release was 2022
- you prefer IL2CPP-only hot update solutions like HybridCLR
- you need a lightweight library rather than a full framework with conventions
Facets
framework · maturity maintenance
game-engine plugin-system configuration-management developer-tools gaming-tools cross-platform game-engine cross-platform windows unity3d lua hot-reload asset-bundle xlua slua ilruntime excel-config csharp game-development macos
1 source
- readme: https://github.com/mr-kelly/KSFramework · fetched 2026-08-28 · de6d7b0c049c
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| mr-kelly/KSFramework | main | 23 |
For agents
markdown · JSON · MCP: product_card(name="mr-kelly/KSFramework")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem