tesselode/kira
Library for expressive game audio. observed · 2026-08-28
Health v2 · maintenance only
94/100
- Activity 99
- Release rhythm 84
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: 33.0
- age_days: 2228
- days_rel: 24
- days_push: 8
- n_releases_24m: 15
Adoption not part of the score
1058 stars · 65 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
Kira is a backend-agnostic Rust library for creating expressive audio in games. It provides tweens for smoothly adjusting sound properties, a flexible mixer with effects, a clock system for precise timing, and spatial audio support.
Use cases
- play sound effects in a game
- smoothly tween playback rate or volume of sounds
- apply filters and effects via a mixer
- sync sounds to a musical beat or tempo
- add spatial/positional audio to a game
When to choose
- you're building a game in Rust and need expressive, flexible audio control
- you need precise timing of audio events relative to a clock or tempo
- you want effects, sub-tracks, and parameter tweens out of the box
When to avoid
- you need a full game engine rather than an audio library
- you're not working in Rust or a Rust-compatible environment
- you only need simple one-shot audio playback with minimal API surface
Facets
library · maturity active
audio-processing rust cross-platform game-audio mixer spatial-audio tweens sound-playback game-development audio
2 sources
- readme: https://github.com/tesselode/kira · fetched 2026-08-28 · 8d178db2aa58
- registry_crates: https://crates.io/api/v1/crates/kira · fetched 2026-08-29 · b8f9da093683
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| tesselode/kira | main | 94 |
For agents
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem