ImGuiNET/ImGui.NET
An ImGui wrapper for .NET. observed · 2026-08-28
Health v2 · maintenance only
65/100
- Activity 93
- Release rhythm 8
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 3958
- days_rel: 604
- days_push: 43
- n_releases_24m: 1
Adoption not part of the score
2256 stars · 355 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
ImGui.NET is a .NET wrapper around the Dear ImGui immediate-mode GUI library, built on the cimgui C API. It lets .NET developers build graphical interfaces in an immediate-mode style across all major .NET runtimes and operating systems.
Use cases
- build debug tooling overlays for games in C#
- create immediate-mode GUIs in .NET applications
- add developer UI panels to a MonoGame or OpenTK project
- render tool windows with Veldrid in a .NET Core app
- prototype in-game editor interfaces
- wrap Dear ImGui for use in C# or F#
When to choose
- you're on .NET and want Dear ImGui's immediate-mode UI
- you need cross-platform debug/tooling UI for games or graphics apps
- you want a thin, low-overhead binding close to the native API
When to avoid
- you need a full retained-mode UI framework with theming and layout
- you're not using a .NET runtime
- you need a high-level widget toolkit for end-user desktop apps
Facets
library · maturity active
ui-components graphics gui graphics developer-tools cross-platform dotnet cross-platform windows dear-imgui immediate-mode-gui csharp-bindings netstandard veldrid game-ui native-interop game-development macos linux
1 source
- readme: https://github.com/ImGuiNET/ImGui.NET · fetched 2026-08-28 · cc07e105a520
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| ImGuiNET/ImGui.NET | main | 65 |
For agents
markdown · JSON · MCP: product_card(name="ImGuiNET/ImGui.NET")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem