googlevr/gvr-android-sdk
Google VR SDK for Android observed · 2026-08-28
Health v2 · maintenance only
10/100
- Activity 0
- Release rhythm 8
- Longevity 100
Flags: archived no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 4452
- days_rel: n/a
- days_push: 2491
- n_releases_24m: 0
Adoption not part of the score
3292 stars · 1274 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded
Google's VR SDK for Android enabling Daydream and Cardboard app development with stereo rendering, spatial audio, and head tracking. It has been deprecated in favor of the open source Cardboard SDK, with no updates since late 2019.
Use cases
- build cardboard VR apps on android
- develop daydream apps
- add stereo rendering to an android app
- implement head tracking for mobile VR
- add spatial audio to a VR experience
- maintain a legacy daydream app on google play
When to choose
- maintaining or updating an existing Daydream/Cardboard app built with this SDK
- studying legacy Google VR sample code for Android
When to avoid
- starting any new VR project - use the open source Cardboard SDK instead
- needing iOS or Unity support
- expecting bug fixes or community contributions - pull requests are not accepted
Facets
library · maturity abandoned
graphics sdk simulation mobile-development cross-platform vr virtual-reality daydream cardboard deprecated google game-development android
2 sources
- readme: https://github.com/googlevr/gvr-android-sdk · fetched 2026-08-28 · f16fbe28bbcb
- homepage: http://developers.google.com/vr/android/ · fetched 2026-08-29 · 7af014b92431
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| googlevr/gvr-android-sdk | main | 10 |
For agents
markdown · JSON · MCP: product_card(name="googlevr/gvr-android-sdk")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem