bitwes/Gut
Godot Unit Test. Unit testing tool for Godot Game Engine. observed · 2026-08-28
Health v2 · maintenance only
88/100
- Activity 98
- Release rhythm 68
- Longevity 100
Flags: no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: 106.0
- age_days: 3665
- days_rel: 55
- days_push: 15
- n_releases_24m: 7
Adoption not part of the score
2701 stars · 150 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
GUT (Godot Unit Test) is a unit testing framework for the Godot game engine that lets you write tests for GDScript in GDScript. It includes an editor plugin and command-line runner, with separate major versions targeting Godot 3.x and 4.x.
Use cases
- write unit tests for gdscript code
- run automated tests for a godot project
- test-driven development in godot
- add a test suite to a godot game
- run godot tests from ci pipeline
- mock and stub gdscript objects in tests
When to choose
- you develop in Godot with GDScript and want a mature, purpose-built testing framework
- you need both editor-integrated and command-line test running
- you want mocking, stubbing, and assertion utilities tailored to Godot's scene/node model
When to avoid
- you use a game engine other than Godot
- you need C# or visual-script testing rather than GDScript
- you need end-to-end gameplay testing rather than unit tests
Facets
framework · maturity active
testing cli developer-tools testing developer-tools game-engine cross-platform cli godot gdscript unit-testing test-framework game-engine game-development
1 source
- readme: https://github.com/bitwes/Gut · fetched 2026-08-28 · 3b7e069e35ed
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| bitwes/Gut | main | 88 |
For agents
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem