face-hh/griddycode
A code editor made with Godot. Code has never been more lit! observed · 2026-08-28
Health v2 · maintenance only
16/100
- Activity 0
- Release rhythm 8
- Longevity 65
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 921
- days_rel: n/a
- days_push: 751
- n_releases_24m: 0
Adoption not part of the score
2202 stars · 127 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
GriddyCode is a code editor built with the Godot game engine, featuring syntax highlighting and autocomplete. It is extensible via Lua mods for language support and themes.
Use cases
- edit code in a lightweight godot-based editor
- add custom syntax highlighting for a file extension
- create custom editor themes with lua
- try a fun meme-styled code editor on linux
When to choose
- you want a hackable, moddable editor with Lua scripting
- you're on Linux and want a lightweight novelty code editor
When to avoid
- you need macOS support, which is explicitly not supported
- you need a production-grade editor with mature plugin ecosystem like VS Code
Facets
application · maturity active
editor plugin-system developer-tools text-editors cross-platform windows godot lua-modding syntax-highlighting themes code-editor linux desktop
1 source
- readme: https://github.com/face-hh/griddycode · fetched 2026-08-28 · 9259e22e25c1
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| face-hh/griddycode | main | 16 |
For agents
markdown · JSON · MCP: product_card(name="face-hh/griddycode")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem