guillaumechereau/goxel
Goxel: Free and Open Source 3D Voxel Editor observed · 2026-08-28
Health v2 · maintenance only
65/100
- Activity 94
- Release rhythm 8
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 3986
- days_rel: n/a
- days_push: 38
- n_releases_24m: 0
Adoption not part of the score
3183 stars · 268 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
Goxel is a free and open-source 3D voxel editor for creating graphics made of cubes. It supports layers, unlimited undo, procedural rendering, ray tracing, and export to formats like obj, png, MagicaVoxel, and Qubicle.
Use cases
- create 3d voxel art
- edit voxel models
- build voxel scenes for games
- export voxel art to obj or magica voxel
- make 3d pixel art with cubes
When to choose
- you want a free, cross-platform voxel editor
- you need unlimited scene size and undo history
- you want to export voxel art to common 3D formats
When to avoid
- you need general polygon mesh modeling
- you require MSVC builds or non-GPL licensing without a commercial agreement
Facets
application · maturity active
graphics gui image-processing graphics cross-platform windows bsd cross-platform voxel-editor 3d-graphics voxel-art marching-cubes ray-tracing opengl game-development linux macos android ios desktop
1 source
- readme: https://github.com/guillaumechereau/goxel · fetched 2026-08-28 · 3220b8a9d74f
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| guillaumechereau/goxel | main | 65 |
For agents
markdown · JSON · MCP: product_card(name="guillaumechereau/goxel")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem