Ross ROSS = Recommend OSS · open-source software intelligence for agents

google/filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2 observed · 2026-10-17

github.com/google/filament · homepage · C++ · Apache-2.0 (permissive) observed · 2026-10-17

Health v2 · maintenance only

95/100

  • Activity 100
  • Release rhythm 87
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-10-21. Adoption (stars, forks) is never an input.

  • gap_med: 7.0
  • age_days: 3000
  • days_rel: 7
  • days_push: 4
  • n_releases_24m: 81

Full methodology

Adoption not part of the score

20620 stars · 2279 forks observed · 2026-10-17

What it is AI-extracted, prompt v1, taxonomy v1, 2026-10-19, confidence 0.99

Filament is a real-time physically based rendering engine written in C++. It provides cross‑platform support for Android, iOS, desktop OSes and WebAssembly.

Use cases

  • render high‑quality 3D graphics in mobile games
  • add realistic lighting and materials to AR/VR applications
  • integrate a lightweight PBR engine into desktop visualization tools
  • run real‑time rendering in browsers via WebGL/WASM

When to choose

  • need a high‑performance, physically based renderer with low overhead
  • target multiple platforms including mobile and web
  • prefer a C++ library with Maven artifacts for Android

When to avoid

  • require built‑in game engine features beyond rendering
  • need a full scene‑graph or scripting system

Facets

library · maturity active

graphics graphics windows browser wasm real-time pbr physically-based-rendering opengl vulkan webgl c++ game-development android ios linux macos

2 sources

Member repositories

RepositoryRoleHealth v2
google/filamentmain95

For agents

markdown · JSON · MCP: product_card(name="google/filament")

Data as of 2026-10-19T08:05:51.212177+00:00 · Report a problem