Scony/godot-gdscript-toolkit
Independent set of GDScript tools - parser, linter, formatter, and more observed · 2026-08-28
Health v2 · maintenance only
54/100
- Activity 46
- Release rhythm 39
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: 57.0
- age_days: 2470
- days_rel: 328
- days_push: 328
- n_releases_24m: 5
Adoption not part of the score
1596 stars · 110 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
A set of independent GDScript tools written in Python, including a parser (gdparse), linter (gdlint), formatter (gdformat), and a code metrics calculator for cyclomatic complexity. It supports both Godot 3 and Godot 4 GDScript versions and is installed via pip or pipx.
Use cases
- format gdscript code
- lint godot scripts
- parse gdscript files
- calculate cyclomatic complexity of gdscript
- enforce gdscript code style in ci
- debug gdscript parse trees
When to choose
- you work with Godot and want black-style formatting for GDScript
- you need static analysis or style checks for GDScript in CI pipelines
- you want to programmatically parse GDScript into a tree
When to avoid
- you need an in-editor plugin rather than command-line tools
- you need full GDScript semantics like type checking or runtime analysis
Facets
cli-tool · maturity active
parser linter formatter cli developer-tools developer-tools parsers python cli cross-platform gdscript godot code-metrics static-analysis game-development command-line
1 source
- readme: https://github.com/Scony/godot-gdscript-toolkit · fetched 2026-08-28 · 7842e6be5c2d
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| Scony/godot-gdscript-toolkit | main | 54 |
For agents
markdown · JSON · MCP: product_card(name="Scony/godot-gdscript-toolkit")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem