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monochromegane/go_design_pattern resource

Design patterns in Golang. observed · 2026-08-28

github.com/monochromegane/go_design_pattern · Go observed · 2026-08-28

Health v2 · maintenance only

32/100

  • Activity 0
  • Release rhythm 35
  • Longevity 100

Flags: no_releases no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 4565
  • days_rel: n/a
  • days_push: 2540
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1462 stars · 187 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

A collection of classic GoF design pattern implementations written in Go, covering creational, structural, and behavioral patterns. It serves as a learning reference for applying object-oriented design patterns using Go structs and interfaces.

Use cases

  • learn design patterns in go
  • see how singleton is implemented in go
  • example of observer pattern in golang
  • study gof patterns with go code
  • understand struct-based pattern implementations in go
  • reference for strategy pattern in go

When to choose

  • you are learning Go and want idiomatic examples of classic design patterns
  • you want a quick reference implementation of a specific GoF pattern in Go

When to avoid

  • you need a production-ready pattern library with tests and support
  • you want actively maintained code or a licensed package to import

Facets

learning-resource · maturity maintenance

developer-tools programming-languages tutorials developer-tools go design-patterns golang educational code-examples

1 source

Member repositories

RepositoryRoleHealth v2
monochromegane/go_design_patternmain32

For agents

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Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem