Ross ROSS = Recommend OSS · open-source software intelligence for agents

donmccurdy/glTF-Transform

glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js. observed · 2026-08-28

github.com/donmccurdy/glTF-Transform · homepage · TypeScript · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

77/100

  • Activity 99
  • Release rhythm 35
  • Longevity 100

Flags: no_releases

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 2903
  • days_rel: n/a
  • days_push: 7
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1951 stars · 200 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

glTF Transform is an SDK for reading, editing, and writing glTF 2.0 3D models in JavaScript and TypeScript, running on both Web and Node.js. It provides a scripting API, extension support, common optimization functions, and a CLI for inspecting, bundling, splitting, and optimizing glTF/GLB files.

Use cases

  • optimize glTF models for web delivery
  • compress glTF meshes with Draco or Meshopt
  • convert textures in glTF files to WebP or KTX2
  • batch process 3D model assets in a build pipeline
  • inspect and validate glTF files from the command line
  • programmatically edit scene graphs, materials, and animations
  • split or merge glTF scenes and deduplicate geometry
  • build custom glTF extensions in TypeScript

When to choose

  • you need reproducible, lossless, scriptable edits to glTF 2.0 assets
  • you want to optimize 3D models for web or mobile delivery in CI
  • you're building web apps that read or transform glTF at runtime
  • you need CLI tooling to inspect, validate, and optimize GLB files

When to avoid

  • you need artistic modeling changes like sculpting or UV unwrapping — use Blender or a DCC tool instead
  • you work with formats other than glTF 2.0 (e.g., FBX, OBJ)
  • you need a visual scene editor rather than programmatic transforms

Facets

library · maturity active

sdk cli compression image-processing parser developer-tools graphics web-development developer-tools files cross-platform cli wasm cross-platform gltf glb 3d-models mesh-processing scene-graph draco meshoptimizer texture-compression 3d-optimization nodejs web-server deno

4 sources

Member repositories

RepositoryRoleHealth v2
donmccurdy/glTF-Transformmain77

For agents

markdown · JSON · MCP: product_card(name="donmccurdy/glTF-Transform")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem